Enable’s Develop our first class GameData. You could visualize this class as a holder that manages all the data needed to produce a supplied level. Generally I retain one occasion of this kind of an object loaded through the Splash display screen (that's why DontDestroyOnLoad strategy invocation on Awake) sell https://codebuysell.com/game/120_Merge_Muscle_Tycoon_MMA_Boxing_-_Unity_Source_Code
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